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’’La Industria de la Animación en México’’.

Senior Cinematic Artist (UE5),

€42,000 to €60,000+ a year depending on Demo Reel and experience

Plus stock options

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Senior Cinematic Artist (UE5)


Perfil

As Cinematic Artist, your role will be to realize cutscenes of the game. We are looking for someone who is able to create high quality cut scenes, with a keen eye and a good sense of staging.

You’re ideally willing to work in Montpellier, France. We’re also open to full remote positions.
You need to be able to communicate in English, speaking French is a plus (Not required).


Sueldo

€42,000 to €60,000+ a year depending on Demo Reel and experience

Plus stock options


Responsabilidades

– Use Unreal Engine’s Sequencer to create high quality cutscenes, using the game’s different assets, environments, characters, animations lightings of VFX.
– Contribute to motion capture sessions with actors, prepare the artistic and staging vision with the Creative Direction in order to have all the animation data you’ll imagine for your cut scenes.
– Communicate and work with other artists to create the best cinematic shots possible
– Support the creation and integration of narrative elements into the game (scripted events, special camera moves…)


Habilidades

– You have experience in making cutscenes with Unreal Engine Sequencer tool
– You know how to film a story or a dialogue to make it look good
– You know the theory of film making and how to apply it in practice
– You are curious and always look out for new tech to improve the quality and efficiency of your animation workflow
– You love playing games (if you like games like Final Fantasy, Dragon Quest or Persona it’s even better)


Experiencia

– Proven portfolio of cutscenes/movies made in Unreal Engine
– Previous experience on a 3D video game


Software

Maya, MotionBuilder, 3dsMax, Unreal any or all of these are good


Prestaciones

  • 8€/day of restaurant tickets with https://www.swile.co/en (50% paid by Sandfall)
  • Health insurance with https://alan.com/ (about 55€/month – 50% paid by Sandfall)
  • The main health insurance needs are covered by French universal healthcare system
  • Transportation bonus taken by Sandfall (30€/month)
  • We have a relocation package for those comming from outside of Montpellier, one month housing + plane ticket.
  • We’ll help you with your work permit

Contrato

– Salary range depending on experience and position.
– Position starting in Autumn 2022.


Proyecto

We are working on Project W, a 3D turn-based RPG with a fantasy & ‘Belle Époque’ art style. The game is running on Unreal Engine 5 and is recipient of an Epic MegaGrant.


Horario

Flexible with common hours 10:30-12:00 14:00-17:00, 35h/week. Schedule adaptable for people on other timezones

Video referencia


Sobre el estudio

Sandfall Interactive is a game development studio based in France in the sunny city of Montpellier. We are a fun and ambitious bunch, focusing on premium games for PC and new gen consoles, and we are looking for talented collaborators and passionate gamers to continue this journey with us. We want to foster a culture of diversity and inclusion and encourage applications from people with marginalized backgrounds. Sandfall offices are just near the city center. We are in a hub with 5 other companies working in the image & sound industry!

Montpellier, France or remote (Preference will be given to locals and then to people who are willing to relocate).


¿Estás interesado?

If you think it’s a good opportunity, don’t hesitate to apply for the position!

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